Analysing mobile learning designs: A framework for transforming learning post-COVID

Authors

  • Thomas Donald Cochrane CSHE, University of Melbourne, Victoria, Australia https://orcid.org/0000-0002-0192-6118 (unauthenticated)
  • Vickel Narayan Massey University
  • Stephen Aiello Auckland University of Technology
  • Mehrasa Alizadeh International Professional University of Technology
  • James Birt Bond University
  • Elisa Bone University of Melbourne
  • Neil Cowie Okayama University
  • Michael Cowling CQUniversity
  • Chris Deneen University of South Australia
  • Paul Goldacre The American University in Cairo
  • David Sinfield Auckland University of Technology
  • Todd Stretton Auckland University of Technology
  • Tom Worthington Australian National University

DOI:

https://doi.org/10.14742/ajet.7997

Keywords:

mobile learning, activity theory, learner agency, post-COVID learning design, heutagogy

Abstract

Mobile learning is well established in literature and practice, but under-evolved from a rigorous learning design perspective. Activity theory presents a sophisticated way of mapping and understanding learning design, but for mobile learning this does not always translate into change in practice. The reported research addresses this by coupling a mobile learning specific approach to activity theory with a practice-based framework: the design for transformative mobile learning framework mapped to the pedagogy-andragogy-heutagogy continuum matrix (the DTML-PAH Matrix). Seven case studies are analysed using this approach and presented narratively along with framework informed analysis. Findings include that the DTML-PAH Matrix can be used to provide clearer implications and guidance for mobile learning practice, and that the DTML-PAH Matrix can also be guided by the practice over time. Implications for further research and practice are discussed.

Implications for practice or policy:

  • Provide technological and pedagogical scaffolds to students.
  • Learning designs should focus upon enabling elements of learner agency and creativity.
  • To develop learning solutions to real world problems utilise a design-based research approach.
  • Create authentic collaborative learning activities and tasks.
  • Integrate mobile learning affordances in the design of the course and curriculum.

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Published

2022-11-04

How to Cite

Cochrane, T. D., Narayan, V., Aiello, S., Alizadeh, M., Birt, J., Bone, E., Cowie, N., Cowling, M., Deneen, C., Goldacre, P., Sinfield, D., Stretton, T., & Worthington, T. (2022). Analysing mobile learning designs: A framework for transforming learning post-COVID. Australasian Journal of Educational Technology, 38(4), 1-21. https://doi.org/10.14742/ajet.7997